King's Quest

King's Quest

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Developer: The Odd Gentlemen
Publisher: Sierra
Released: 7/29/2015
Genres: Action & Adventure
Save money with King’s Quest: The Complete Collection (Chapters 1-5). This collection gives you full access to all 5 chapters plus an additional story epilogue exclusive to The Complete Collection, offering even more gameplay at an incredible value! King’s Quest is a collection of five different chapter releases, each focusing on an untold tale in Graham’s past. In each chapter, an aging King Graham reflects on his life of adventure with his granddaughter, Gwendolyn, while players are transported back to influence first-hand the decisions and events that shaped a kingdom. Embark on an extraordinary journey across the world of Daventry, full of whimsical characters, charming puzzles and perilous dangers. Chapters can be downloaded from in-game upon individual release throughout 2015 and 2016.

Game Add-ons

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Release Date: 12/20/2016
Cost: FREE
If you already own King’s Quest(TM): The Complete Collection or Season Pass, DO NOT repurchase this content here or you will be charged again. Please download new chapters from within the game. King’s Quest - Chapter 1: A Knight to Remember is required to play this content & is sold separately. Enjoy this bonus King’s Quest Playable Epilogue! Only available through Complete Collection purchase.
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Release Date: 12/15/2015
Cost: FREE
If you already own King’s Quest: The Complete Collection or Season Pass, DO NOT repurchase this content here or you will be charged again. Please download new chapters from within the game. King’s Quest - Chapter 1: A Knight to Remember is required to play this content & is sold separately. King’s Quest - Rubble Without A Cause is the second of five chapters in the new, critically acclaimed reimagining of the classic King’s Quest game series. In this latest adventure, King Graham takes players back to his first test as ruler of Daventry. When a mischievous horde of goblins takes his kingdom hostage, a newly crowned & woefully unprepared Graham must rise up to free his people & prove himself the leader he was destined to become. Will Graham & his friends unearth a way to escape their rock-brained captors? Will he take for granite everything he learned as an adventurer? Does he have the stones to reclaim his mantle & lead his kingdom to safety? Will the hat make it out ok?